


Every ability is smartly mapped to the gamepad so you can switch them up on the fly – essential for hectic bullet-sponge boss fights that leave you with little space to charge up your most powerful attacks. Conventional weapons have powerful secondary ammunition types that trivialise many encounters your exo-suit grants you the ability to pull, push, lift, or even rocket punch your foes your sword can block most attacks, deflect bullets and rockets, or quickly slice an enemy to pieces.

Now that’s not to say the gameplay feels entirely derivative as it rewards combo-focused attacks – a mix of gunplay and powers – essential for handling crowds and tougher enemies with shields or some sort of defensive bar. There’s twitch shooting as you’re funnelled through exterior levels that function as dressed-up corridors a few simple platforming sections that rely on double-jumping, wall-running, and a grapple a contrived stealth section with a rudimentary detection meter a rocket-launching spy car chase and frequent arena battles against large mobs or tough bosses that force you to keep mobile to survive. One of the earliest is an on-the-rails cinematic scene with quick-time events – a feature so dated in 2022 I failed most of them the first time before realising what was happening. It’s also pretty decent – if you keep your expectations in check.īright Memory: Infinite often feels like a montage of videogame history, hurtling you from familiar set piece to set piece.
#Bright memory infinite xbox series x upgrade
It reworks Bright Memory’s framework and several concepts into a cohesive 2 to 3-hour experience with a budget price tag (though unfortunately no free upgrade here while PC owners got one). Releasing first on PC, Bright Memory: Infinite arrives on consoles 8 months later as the “ Platinum Edition” (which just means a bunch of cosmetic DLC thrown in). It was a stylish, visually striking, but rough-around-the-edges FPS with a focus on blisteringly fast movement and combo-based action that blended traditional gunplay with sword and exo-suit powers. The initial release, Bright Memory, was an interesting proof of concept – initially envisioned as the first of several chapters to be released periodically. Bright Memory: Infinite (FYQD-Studio, PLAYISM) is a game somewhat burdened by its development history as a mostly one-man indie project that garnered a ton of interest and hype around the launch of the current-gen consoles in late 2020.
